CloakShape Fighter
 
 
 
Name/Model# : CloakShape Fighter or CS Fighter
Designer/Manufacturer : Kuat Systems Engineering
Combat Designation : Stock Multi-Purpose Starfighter
Scale : Starfighter
Length : 15 Metres
Skill : Starfighter piloting: CloakShape
Crew Skill : Varies
Crew : 1 Pilot
Cost of Fighter : 15,000 Credits (Stock and Used) [Add 5,000 Credits for Manoeuvring Fin and add 15,000 Credits for Hyperdrive Sled]
Nav Computer : None (Uses R1 Unit if Hyperdrive Sled is added)
Acceleration : 20 MGLT per second
Sublight Speed : 93 MGLT (WEG=6 Space Units)
Hyperdrive Rating : None (Class 3 if Hyperdrive Sled is added)
Atmospheric Speed : 950 kph (WEG=330)
Manoeuvrability : 72 DPF [WEG=1D+1 (2D+2 if Manoeuvring Fin is added)]
Cargo Capacity : 40 kg
Consumables : 1 Day
Pilot Support Systems : Life Support Unknown / Ejection System Unknown
Weapons : 1 Cheek Double Laser Cannons (Fire-Linked)
Fire Control: 1D+2
Space Range: 1-5/10/17 Space Units
Atmospheric Range: 100-500 metres/1 km/1.7 km
Damage: 4D+2

1 Dual Concussion Missile Launchers (Fire-Linked) [4 Missiles each]
Fire Control: 2D
Space Range: 1/3/7 Space Units
Atmospheric Range: 50-100/300/700 Metres
Damage: 7D
Sensors : Passive : ?
Scan : ?
Search : ?
Focus : ?
Shields/Armour Rating : If Shields added 96 SBD. Hull 28 RU (WEG=Shields None. Hull 4D+2)
Special Abilities : Easy to modify and upgrade design: shield generators, converting cockpit into an escape pod, advanced sensor suites, targeting computer upgrades, heavier thrusters, added weapons, larger fuel supply, Curich Engineering Rear Wing and Stabilizer Conversion Kit (Manoeuvring Fin) [Rear Mounted] and Hyperdrive Sled with self-contained power generator (Requires Manoeuvring Fin to be added on) [Strap-On] can be added. Possible to reinforce hull and expand the concussion missile ammunition bays, but must strip out shield generators.
Note : NEGVV incorrectly states hyperdrive as Class 1.5

 

    The CloakShape Fighter is an antiquated design developed decades before the Clone Wars, which like the Z-95 Headhunter is insufficient for frontline combat duty. However, its thick reinforced hull and resilient onboard systems makes this versatile design quite sturdy for a starfighter. This design, similar like other older starfighters trades speed in favour for durability, as common thinking of its era was firepower over durability. Thus, the CloakShape could boast that it could take a pounding and still come back alive. Today, few CloakShapes still meet the stock specifications, since this design has been in service for such a great period of time.

    When the fighter was first introduced, it was considered to be a competent assault fighter excellent for planetary defence. Due to this, these fighters were snapped up by many local militias, and by some corporations and private security forces. It was designed as an atmospheric and short-range space starfighter, and as a result its small powerplant cannot stand up to prolonged deep space combat missions. Furthermore, the CloakShape lacked deflector shields or a hyperdrive due to its design intentions. As a result of this three engine fighter's lack of hyperspace capability, it was often ferried about with carrier ships.

    KSE designers constructed a fighter that was a surprisingly simple and easily modifiable, even by novice mechanics. Entire systems can easily be stripped out and replaced. Virtually any aftermarket system such as heavier weapons, larger fuel capacity, more powerful thrusters, or with some work shield generators can be fitted to the CloakShape thanks to its modularized compartments and universal adaptors. The most popular after market add-on is the manoeuvring fin (which dramatically improves the fighter's handling and turning radius), its so common that many people actually believe it to be part of the original CloakShape design. Its combat targeting computer is located in its nose, while its sensor array is chin mounted. Its pair of turbo-impellor modules are located on bottom flanks. Meanwhile, the centre of the fighter houses its power generators. It is not uncommon to see this fighter sporting completely redesigned engines and thrusters, or even possessing shields. Anyone with time on their hands could probably modify a CloakShape that could complete with the Y-Wing, and still have enough funds remaining to purchase a used freighter.

    Many of these starfighters are in the hands of planetary defence forces (on backwater worlds), corporate fleets, pirates, smugglers, bounty hunters, private fleets of wealthy individuals, as the workbeasts of mercenaries or other organizations or persons that require assault starfighters. During General Han Solo escapade against Admiral Zsinj, a squadron of CloakShape Fighters were assigned to his fleet onboard the Quasar Fire-class Cruiser-Carrier Battle Dog. It is even known that some Jedi, such as Jaizen Suel employed CloakShapes as their personal craft. At the moment, these fighters often serve roles such as patrol craft, smuggler blockade ships and anti-piracy support actions.

 
Pictures For This Data Entry - Click Here  
Sources: Aaron Allston's Web Site (www.aaronallston.com/faqswars.html)+Solo Command+Solo's Fleet / EGVV***Pg 22, 23 / DESB***Pg 106 / NEGVV***Pg 24, 25 / XA (Tech Library) / XA-SG***Pg 216
[Main][Back]